Wednesday, November 22, 2017

A New Friend

Another entry from Kyla Cox.

The group, still recovering from their encounter with the raptors, is awoken during the night by the sound of someone running through the jungle towards them. It doesn't take long for the source of the sound to reveal itself: a tiefling Druid, named Chance, being chased through the wildnerness by a pack of angry goblins. A pack of angry goblins from the village the group was searching for, no less!
The would-be killers were quickly routed save for two prisoners. They didn't have much to offer in the way of information. They ranted something about "undead will eat humans, and then Bhatiri will rule" (much to the conternation of the party's human members). They revealed the location of their village and that their queen, Queen Grabstab, carried the amulet to make the construct work. They also mentioned something about ants.
That would prove to be important later.
New found friend Chance in tow, the group soon came upon the village. It wasn't much to look at: a few ramshackle huts, an empty cage of to one side, and ant hills along the other edges. There was also a tree bent low so its top almost touching the ground for some reason. It was quiet at first as the group approached.
At least until Jane attempted to plug the anthill s with honey from the Jug of Alchemy. Then things got very loud. And very violent. Remy and Jane soon had their second brush with death in one day. Jane would have died if not for a quick intervention.
Goblins emerged from the huts, carrying their possessions as if about to flee for their lives. It was only then that the team noticed the rope tied to the tree. The rope that was also looped around the village like a giant slingshot. Some quick thinking (and even quicker talking) defused the trouble. The team left one way, medallion in hand. The goblins?
The goblins left the other way, at high speed, when Jane triggered their slingshot trap.

A few days' trip downstream back to Port Nyanzaru, and the group spent some time gearing up for their return to the wilderness. For their trouble, the casters in the group were gifted a wizard's spellbook chock-full of useful spells for them.

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