We started off the session by resolving the initial round of the off-screen lizardfolk and bullywug battle. A few Charisma rolls and Perception rolls determined that the lizardfolk out-numbered the bullywugs by a tremendous amount and quickly defeated them without the cult leaders in the main keep realizing what had happened.
The first event that happened to us directly to us was Daisy, the young kitchen maid, arriving to retrieve the slightly lost and scatter-brained Mrs. Pattinow, reminding her that they needed to finish getting food ready down in the kitchen. So a pack of blood-stained and muddy adventurers got to witness the kitchen staff discussing their duties. Sort of a Game of Thrones meets Downton Abbey.
Moving on from there, we climbed to the third floor. We found it to be lavishly decorated with wood paneling, plush carpets, and a pair of onyx dragon statues flanking the stairs. They were valuable, but also 400 pounds each. We moved further into the room and found another pair of statues flanking a passage further into the suit of rooms. These "statues" sprang to life and attacked. These were ambush drakes, critters we had battled back at the dragon hatchery. It was short battle, and in retrospect I probably used more spells than were necessary. Only Censura took any damage.
Beyond the drakes, we found a sitting room and an unused storage room. Despite the morphing he's gone through, Corrin still had a larcenous streak and took a comfy pillow from the sitting room. We also found a lusciously appointed bedroom complete with two wardrobes, one with a painting of Tiamat on the doors. Thok opened the wardrobe, unleashing a spray of acid that filled the room. Our hit points were a bit low, so the acid spray had a good chance of leading to a TPK. Ultimately, we found some now acid damaged treasure in the wardrobe along with a suit of resalable scale armor on a stand in the bedroom. We came to the conclusion we had ruined Rezmir's bedroom. We barricaded ourselves in a passed a short rest. Censura finally identified his dagger of venom and also bonded to it as his pact weapon.
As we left the tower, a lizardfolk reported on their progress, and suggested me move on to taking care of Dralmorrar. We passed the kitchen on our way to the next area, once again meeting Mrs. Pattinow and Daisy along with the dwarf chef as they were bringing food to a meeting of the cult leaders in the observatory.
In our final encounter, we entered the main cultist barracks, finding twelve low-level cultists and four more of those pesky dragonclaws. Thankfully, Thok blocked the door and forced the bulk of the enemies to find an alternate way around through the inner courtyard. Thok also used the Dodge action. In this edition, it inflicts disadvantage on all attack rolls against the character taking it. It would have helped Thok tank against those dragonclaws. Unfortunately, none ever engaged him. When the cultists and dragonclaws clumped at the passage between to outer courtyard and inner courtyard, Censura fireballed them. Of course, they also took the time to grab a guard drake waiting in the inner courtyard, and it entered the fight. It was a longer battle, mostly from the round-about path the cultists took. But we managed to prevent the dragonclaws from doing their gobs of damage. Two cultists survived our counter-assault, and while Thok managed to kill one of them, the other escaped. So it seems we have lost our element of surprise.
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