So Lokeo and Corrin took magic-dabbling archetypes. The best part of that is, neither one will have to give up armor.
While this was sort of true in fourth edition, it remains true in fifth. If your wizard is proficient in armor, they can cast any spell they want while wearing it. Of course, the same is true for non-arcane casters. If your cleric isn't proficient with the armor he's wearing (and clerics don't automatically have proficiency with all armor anymore), he won't be able to cast either. Basically, while the terms of arcane and divine magic exist in this edition, those labels are all fluff.
Purists might have a problem with this, but I like it. It makes it easier to build hybrid characters like the eldritch knight or arcane trickster without having to reach for every supplement under the sun. Plus, spell failure is one more thing to keep track of in a game with quite a lot to keep track of.
When we next return, we'll learn how Alek overcame death.
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